Patch 2.00.11 pour Men of War : Assault Squad

El Presidente
1er février
2012

Un nouveau patch vient de sortir pour Men of War : Assault Squad. Celui-ci ajoute des nouveaux modèles 3D, change les caractéristiques de plusieurs armes et améliore l'équilibre de gameplay.

Si vous possédez la version sous Steam, le patch s'est normalement installé automatiquement.

Notes de mise à jour du patch 2.00.11 pour Men of War : Assault Squad :

General :

  • Added SKS 45
  • Added MG 37(t)
  • Added Type4 rocket launcher ammo
  • Added M18 recoilless ammo
  • Added Tank Flame Canister
  • Added new 3d Model Hedgehogs
  • Added new 3d Model Hedgehogs kit
  • Added new 3d Model Barbed Wire
  • Added new 3d Model Barbed Wire kit
  • Added new 3d Model Pistol ammo
  • Added new 3d Model Mgun ammo
  • Added new 3d Model Rifle ammo
  • Added new 3d Model Heavy Mgun ammo
  • Added new 3d Model PTR ammo
  • Added new 3d Model Winchester ammo
  • Added new 3d Model Zenite ammo
  • Added new 3d Model Bazooka ammo
  • Added new 3d Model Panzerschreck ammo
  • Added new 3d Model PIAT ammo
  • Added new 3d Model mortar ammo
  • Added new 3d Model Nagan
  • Added new 3d Model Nagan Silencer
  • Added new 3d Model Welrod
  • Added new 3d Model Fuel Barrel
  • Added new 3d Model Matches
  • Added new enumerator graphics
  • Changed mgun rate of fire system to be more historical accurate and easier to set up
  • Changed smg rate of fire system to be more historical accurate and easier to set up
  • Changed red guards anti-tank members to carry SKS rifle
  • Changed heavy ammo drop to include bandages and sandbags
  • Changed UK Miners to carry Sten MK3 instead of Grease guns
  • Changed penetration system so turret hits no longer cause vehicle explosions
  • Changed penetration system so hidden weak spots are no longer cause of explosions
  • Changed penetration system so that explosion depend on the destruction of the vehicles chassis
  • Changed barbed wires and hedgehog kits to have unlimited usage
  • Changed engineer trucks inventory to fit new inventory specs
  • Changed trucks to only emit passengers not the driver when being on fire
  • Changed barbed wire to be queue-able
  • Changed Combat Engineers AT to carry hedgehog kit
  • Changed Combat Engineers AP to carry barbed wire kit
  • Changed Mine Disposal Experts to carry 2 dynamite
  • Changed Royal Engineers to have one fortification kit each
  • Changed melee to be much more lethal
  • Increased range of pistols from 30m to 35m
  • Increased HE effect of AT-riflegrenade
  • Increased fire speed of SVT 40
  • Increased fire speed of Johnson rifle
  • Increased fire animation of pistols
  • Increased amount of APCRs of Black Prince from 5 to 10
  • Increased rate of fire of 4x .50cal Browning from 1500 rpm to 2000 rpm
  • Increased rate of fire of DS-39 from 650 rpm to 800 rpm
  • Increased rate of fire of MG 34 from 650 rpm to 800 rpm
  • Increased rate of fire of BESA from 600 rpm to 800 rpm
  • Increased rate of fire of BAR from 500 rpm to 650 rpm
  • Increased rate of fire of DShK from 450 rpm to 600 rpm
  • Increased rate of fire of Bren from 500 rpm to 520 rpm
  • Increased rate of fire of .30cal Browning from 550 rpm to 600 rpm
  • Increased rate of fire of pistols from 300 rpm to 350
  • Increased rate of fire of bolt action rifles from 24 rpm to 25 rpm
  • Increased reload time of 4x .50cal Browning from 13 sec to 20 sec
  • Increased reload time of all heavier mguns from 4.5 sec to 5.0 sec
  • Increased reload time of Browning .50cal from 3.5 sec to 5.0 sec
  • Increased reload time of DShK from 3.5 sec to 5.0 sec
  • Increased reload time of Vickers K from 4.0 sec to 5.0 sec
  • Increased reload time of Type99 mgun from 2.25 sec to 2.5 sec
  • Increased reload time of BAR from 2.0 sec to 2.5 sec
  • Increased reload time of Bren from 2.0 sec to 2.5 sec
  • Increased reload time of Nebelwerfer 41 from 60 sec to 75 sec
  • Increased penetration power of Ho-Ri I and Ho-Ri II
  • Increased accuracy of Chi-Ha 120
  • Increased build time of hedgehogs from 15 sec to 30 sec
  • Increased build time of barbed wire from 10 sec to 20 sec
  • Increased reload time of Sherman 105 from 20 sec to 25 sec
  • Increased reload time of Stuh42 from 20 sec to 25 sec
  • Increased fire rate of ZSU-37
  • Increased fire rate of 61-K
  • Increased health of engineers
  • Increased speed of engineers
  • Increased speed of flamers
  • Increased mines of Royal Engineers
  • Increased CP of attacker in frontlines from 160 CP to 180 CP
  • Increased capture points in frontlines from 1000 to 2000
  • Reduced rate of fire of Type1 HMG from 500 rpm to 450 rpm
  • Reduced reload time of Vickers mgun from 6 sec to 4.5 sec
  • Reduced explosion power of vehicles
  • Reduced specular effects of Pershings, M12GMC, Shermans, Churchills and Black Prince
  • Reduced burn time of buildings
  • Reduced range of Stuh42 from 160m to 150m
  • Reduced range of Chi-Ha 120 from 180m to 160m
  • Reduced accuracy of level 1 experience soldiers with machine guns
  • Reduced range of AP grenades from 21.5m to 18.5m
  • Reduced AI throw range of AT grenades in order to remove AI issue: move, stop, move, stop until grenade throwing
  • Removed the fake ability to explode a Sturmtiger when shooting at its barrel
  • Removed sandbag kits from Charge! infantry
  • Removed the ability to interchange hollow charge projectiles between different weapons
  • Fixed ISU-122 gun barrel visuals
  • Fixed IS-2 turret volumes
  • Fixed IS-2 winter textures
  • Fixed mguns of IS-2
  • Fixed mguns of BA11
  • Fixed wrong grenades of Devil's Brigade
  • Fixed turret armor of M8 Greyhound
  • Fixed shield armor of SdKfz 251/1
  • Fixed gun mantlet armor of Nashorn
  • Fixed gun mantlet armor of Archer
  • Fixed a buggy code in the armored car props
  • Fixed portrait of Charge! infantry
  • Fixed ability to take mgun from BA64
  • Fixed ability to take mgun from SdKfz223
  • Fixed ability to take mgun from Stug3 G
  • Fixed ability to take mgun from Hetzer
  • Fixed ability to take mgun from M20
  • Fixed smoke grenades
  • Fixed many vehicle enumerator issues
  • Fixed Oerlikon fire effect
  • Fixed sound of SdKfz 232
  • Fixed Sturmtiger armor penetration
  • Fixed flamethrower max capacity
  • Fixed sound of Puma
  • Fixed sound of T20
  • Fixed sound of ZiS-30
  • Fixed sound of Steyr RSO
  • Fixed sound of Bren Carrier
  • Fixed wrong ammo of SNLF AT-rockets
  • Fixed stamina of various engineers
  • Fixed perks of various engineers

Multiplayer :

  • Added competitive multiplayer unit setting, enforced on ranked (removed redundant or unhistorical units that don't fit the creators vision of the game. It also balances the amount of armored cars/tanks per faction and makes it easier to understand the strong points of individual units)
  • Added test mode mod (usage at your own risk)
  • Added slight defender score in Frontlines
  • Added small defender refund in Frontlines
  • Changed defender budget from 3000 MP to 2000 MP in Frontlines
  • Changed Day of Victory to use Competitive mode
  • Changed Frontlines to use Competitive mode
  • Increased CP of heavier LMGs from 3.5 CP to 5 CP
  • Increased CP of lighter LMGs from 3.0 to 4 CP
  • Increased capping power of Tankmen from 0.0 to 0.25
  • Increased capping power of Miners from 0.5 to 1.0
  • Increased capping power of Sappers from 0.5 to 1.0
  • Increased capping power of Radio Op from 0.5 to 1.0
  • Increased capping power of Squad leaders from 1.0 to 1.5
  • Increased capping power of Snipers from 0.5 to 2.0
  • Increased capping power of Scouts from 0.5 to 2.0
  • Increased capping power of Officer from 5.0 to 10.0
  • Increased recall-in timer of all single mgunners to 2min
  • Increased price of US mgunner from 35 MP to 40 MP
  • Increased price of US Regular Infantry from 155 MP to 160 MP
  • Increased price of Soviet Heavy MG from 90 MP to 110 MP
  • Increased price of Pak40 from 385 MP to 400 MP
  • Increased price of Tiger I from 1100 MP to 1200 MP
  • Increased price of Vickers AA from 750 MP to 800 MP
  • Reduced capping power of Conscript infantry from 1.0 to 0.5
  • Reduced capping power of Elite infantry from 4.0 to 3.0
  • Reduced price of Su-122 from 1000 MP to 900 MP
  • Reduced price of Panther from 1350 MP to 1250 MP
  • Reduced price of Jagdpanzer IV from 1150 MP to 1100 MP
  • Reduced price of SdKfz 223 from 200 MP to 180 MP
  • Reduced price of Type 1 Heavy MG from 100 MP to 90 MP
  • Reduced price of M16 from 250 MP to 225 MP
  • Reduced price of Chi-Ri from 1500 MP to 1400 MP
  • Reduced price of Chi-To from 950 MP to 900 MP
  • Reduced price of Ho-I from 360 MP to 350 MP
  • Reduced price of Isuzu AA truck from 250 MP to 240 MP
  • Reduced price of Su-75 from 350 MP to 280 MP
  • Reduced price of ISU-122 from 900 MP to 850 MP
  • Reduced price of M10 Wolverine from 650 MP to 600 MP
  • Reduced price of M36 Jackson from 1100 MP to 1000 MP
  • Reduced price of Wirbelwind from 350 MP to 300 MP
  • Reduced price of M4A3E8 from 850 MP to 825 MP
  • Reduced price of M4A4 Firefly from 900 MP to 875 MP
  • Reduced price of Comet from 850 MP to 825 MP
  • Reduced price of Hummel from 1100 MP to 1000 MP
  • Reduced price of Ho-Ro from 1000 MP to 900 MP
  • Reduced price of M12GMC from 1100 MP to 1000 MP
  • Reduced price of M7 Priest from 900 MP to 850 MP
  • Reduced price of Bishop from 850 MP to 800 MP
  • Reduced price of Wespe from 900 MP to 850 MP
  • Reduced price of Ho-Ni 2 from 750 MP to 700 MP
  • Reduced price of ISU-152 from 1400 MP to 1350 MP
  • Reduced special points price of Naval tanks from 6 to 4
  • Reduced timer for engineers on Frontlines from 2:00min to 1:00min
  • Reduced CP of Scouts from 8 CP to 5 CP
  • Reduced CP of Banzai! special unit
  • Reduced Naval tanks call-in to 1 tank
  • Removed miners for attacker side on Frontlines
  • Fixed crew on Isuzu Mortar truck
  • Fixed crew on Isuzu AA truck
  • Fixed small map issues
  • Fixed Custom mode selection for Competitive mode
  • Fixed Cromwell in no infantry

Skirmish :

  • Changed vehicle emit code to equal multiplayer
  • Reduced difficulty of the last section of the introduction mission
  • Fixed skirmishes to use correct IS-2 model
  • Fixed bren carrier crew on [UK] Scheldt
  • Fixed hold fire mode of Japanese artillery on [Soviet Union] Manchuria
  • Fixed small map issues